This streamlining also means there's no need for a power-selecting pop-up menu a la the original Crysis. Power provides elements of Strength and Speed, and Stealth lets one move about the level both invisibly and silently for a brief amount of time, as noted by an on-screen indicator. To clarify, Crysis 2 allows players to switch between two main modes, Armor and Stealth, usable alongside additional Power or Tactical functionality. As such, the developer has streamlined the four powers of the original (Stealth, Speed, Strength, Armor) into two for the shooter sequel-Armor and Stealth.īut that doesn't necessarily mean players of the sequel will have less abilities. One of the primary goals behind Crysis 2 was to make the super-powered abilities of the Nanosuit more accessible, Crytek president Cevat Yerli told the assembled crowd in New York City's Grand Tribeca Hotel.
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